How Does Nvidia Fast Sync Work

How Does Nvidia Fast Sync Work. If a directx 12 game is launched with nvidia control panel vertical sync setting set to fast, the graphics card will automatically default to application controlled. That defeats the purpose of fast sync.

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Works fine with division 1, ghost recon wildlands, watchdogs 2, ac:odyssey etc. I am trying to use nvidia fast sync, but for some reason it does not work. If a directx 12 game is launched with nvidia control panel vertical sync setting set to fast, the graphics card will automatically default to application controlled.

Let's Start With Bf1 (Make Sure You Can Maintain A Steady 60+ Fps With Your Settings) Fast Sync On.

Fast sync is meant for frames per second higher (usually 2x) than your refresh monitor. Really it's not true that fast sync method needs mandatorily at least x2, x3 or more fps of monitor refresh rate for function, what nv has said about it was leterally: I have a 980 ti, and a 60 hz screen.

That Defeats The Purpose Of Fast Sync.

Choose whether to enable it for full screen mode only or both windowed and full screen modes, depending on how you display your games. In general, fast sync is designed to benefit games that are running with very fast native render rates (3 times or more the rate of the refresh on you monitor). Until very recently, nvidia had a faq page stating that fast sync only worked with games running in directx 11 and below.

I Found Mine Under The Advance Chipset Menu.

Fps limited to 63 (via config file) Intel quick sync video is the name given to intel's hardware video encoding and decoding technology integrated into some of its cpus. That same page specifically said that dx12, opengl and vulkan titles were not compatible with the technology, and that an update could come in the future to add support for those apis (something that users have been anticipating for years).

Works Fine With Division 1, Ghost Recon Wildlands, Watchdogs 2, Ac:odyssey Etc.

At 60hz, it limits the framerate to 59, at 100hz: My initial assumption was that fast sync should function like vsync on when below refresh, but it was not exactly this. It does not mean that it.

In Your Case Your Games Needs To Average 120Fps For 60Hz Monitor For Fast Sync To Be Effective.

In general, fast sync is designed to benefit games that are running with very fast native render rates (3 times or more the rate of the refresh on you monitor). If a game is pushing 80fps, the monitor will adapt to also operate at 80hz to compensate. Vsync off but the monitor will only render completely rendered frames, thus eliminating tearing (minor input lag but no tearing!